At the start of the war, all major governments and civilian populations support the fight against the aliens - but if any region suffers too heavily at the hands of the aliens, they are likely to lose hope that victory can be achieved and surrender to the aliens. Once the invasion begins the aliens offer to spare any nation that surrenders unconditionally to them. Little is known about the aliens at the start of the game, although persistent reports of extraterrestrial sightings have been circulating for decades and numerous suspicious instances of important politicians or generals abruptly changing long-held views to advocate military action against geopolitical rivals have occurred over the years. This is done on the understanding that the Xenonauts will share all research data with all participating nations. They are granted significant amounts of funding to expand their (initially limited) operations, and an esteemed military officer palatable to both superpowers is provided to take charge of the military dimension of the strategy (i.e.
#XSOLLA XENONAUTS 2 FULL#
The Xenonauts are therefore formally appointed as the "first response" force against extraterrestrial attacks, with full jurisdiction to establish bases and operate military forces anywhere in the world. This mysterious organisation had used an unarmed reconnaissance plane to conduct the only successful interception of a UFO during the first wave of attacks, gathering a wealth of data and sharing it with both superpowers. The obvious candidates were the Xenonauts, a long-forgetten extraterrestrial research organisation founded in secret decades earlier. The extraterrestrials launched a wave of attacks on Earth a few days prior, causing only relatively minor damage but proving the various regional governments were completely unable to defend themselves against alien UFOs that were invisible to radar and equipped with devastating energy weapons.ĭuring hurried bilateral talks, the NATO and Soviet nations agreed that a single unified planetary defence organisation was required to co-ordinate humanity's war against the aliens (provided, of course, the other power was not in control of it). When you take control of the Xenonauts at the start of the game, the year is 2015 and the alien invasion is already underway. In the world of Xenonauts 2, alien interference in human politics ensured the Soviet Union never fell and the Cold War never ended. Xenonauts 2 takes place in an alternate timeline to the original Xenonauts (and our own world). The current setting of the game is explained below and forms the rules within which the game operates - as with the first game, we've made a big effort to ensure the game remains as internally consistent as possible! The setting of Xenonauts-2 has needed to change a lot throughout development as the mechanics of the strategy layer have changed around it.